Home > Basic 3D Design > Lighting and Rendering
Topic: Lighting and Rendering
Lesson 1: Introduction to lighting
- Self learning Duration
- xx mins
- Lecture/Lab Duration
- xx mins
Lecture description
This lesson gives the theoratical knowledge about 3D lighting
- Science behind lighting in real world.
- How lighting works in 3D softwares: Ray tracing etc.
- Three point lighting technique.
Lesson 2: Basic lighting with Maya
- Self learning Duration
- xx mins
- Lecture/Lab Duration
- xx mins
Lecture description
In this lesson basics need to light a simple maya scene is covered.
- Different light sources in Maya and their parameters.
- Placing lights properly
- Doing IPR renders to check light setups
- Controling shadows
-
Physical sun and sky
Lesson 3: Introduction to rendering and basic rendering with Maya
- Self learning Duration
- xx mins
- Lecture/Lab Duration
- xx mins
Lecture/Lab description
In this lesson both rendering theoretical area and practicle using Maya is covered.
- What is rendering
- Different render engines
- Creating camera and parameters
- Setting maya project settings for rendering
- Rendering a maya scene as image sequence
Lab session 1
Light up the dinning room scene using proper lighting.(Dont use physical sun and sky). Take a render (no animation required)
- Use different lights shown in the lectures
- Properly set a camera
-
Render an image
Assignment: Individual Assignment
- Assignment Duration
- xx mins
Assignment description
Lighting and rendering the previously animates scene
- Use the previously animated scene of dinning table, chair and balls
- Model a room with windows and place in to the scene
- Light the scene with physical sun and sky. Use other lights if needed
- Render out an animated scene