SLASSCOM Visual Design and Multimedia Curriculum

Diploma level curriculum as a guidance to educational institutes.

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Home > User Experience Design > Ideate for Solution

Topic: Ideate for Solution



Lesson 1: Introduction to Design Sprint

Self learning Duration
xx mins
Lecture/Lab Duration
xx mins

Self learning content

Before Lecture:

Lecture/Lab description

This lesson will discuss process of ideation for solution by discussing below sub topics.

What is Ideation Why it is needed Design Sprints - What, Why and How



Lesson 2: Brainstorming Methods

Self learning Duration
xx mins
Lecture/Lab Duration
xx mins

Self learning content

Before Lecture:

Lecture/Lab description

This lesson will discuss different brainstoming methods teams can use for solution ideation.



Lesson 3: User Interface Elements

Self learning Duration
xx mins
Lecture/Lab Duration
xx mins

Self learning content

Before Lecture:

Lecture/Lab description

This lesson will discuss wireframing about user interface elements by discussing below sub topics.



Lesson 4: Wireframing

Self learning Duration
xx mins
Lecture/Lab Duration
xx mins

Self learning content

Before Lecture:

Lecture/Lab description

This lesson will discuss wireframing by discussing below sub topics.



Assignment: Team Assignment

Assignment Duration
xx mins

Assignment description

For below assignment form into the same teams as in previous assignment.

Your team is now in the stage of designing a solution for the Food Delivery App that you were asked develop. Use the concept of Design Sprint and ideate for different ideas for a solution. Once you have decided on the solution, prepare a wireframe for it.